stardis-solver

Solve coupled heat transfers
git clone git://git.meso-star.fr/stardis-solver.git
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commit bf6b99895398e3bd7dfe454363444bf48062d163
parent a56e250e9b6b618fdb934102d5cb325f10bcdcf7
Author: Vincent Forest <vincent.forest@meso-star.com>
Date:   Thu, 23 Jul 2020 11:21:59 +0200

Test the sdis_scene_find_closest_point function

Diffstat:
Msrc/sdis_scene_Xd.h | 3---
Msrc/test_sdis_scene.c | 77++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++---------
Msrc/test_sdis_utils.h | 12++++++------
3 files changed, 74 insertions(+), 18 deletions(-)

diff --git a/src/sdis_scene_Xd.h b/src/sdis_scene_Xd.h @@ -1000,13 +1000,10 @@ XD(scene_find_closest_point) if(SXD_HIT_NONE(&hit)) { *iprim = SDIS_PRIMITIVE_NONE; - uv[0] = -1; - uv[1] = -1; } else { *iprim = hit.prim.scene_prim_id; #if DIM == 2 uv[0] = hit.u; - uv[1] = -1; #else uv[0] = hit.uv[0]; uv[1] = hit.uv[1]; diff --git a/src/test_sdis_scene.c b/src/test_sdis_scene.c @@ -89,17 +89,19 @@ get_interface(const size_t itri, struct sdis_interface** bound, void* context) static void test_scene_3d(struct sdis_device* dev, struct sdis_interface* interf) { - struct sdis_scene* scn = NULL; + size_t duplicated_indices[] = { 0, 1, 2, 0, 2, 1 }; + size_t degenerated_indices[] = { 0, 1, 1 }; + double duplicated_vertices[] = { 0, 0, 0, 1, 1, 1, 0, 0, 0 }; double lower[3], upper[3]; - double uv0[2], uv1[2], pos[3], pos1[3]; + double uv0[2], uv1[2], uv2[2], pos[3], pos1[3]; struct context ctx; struct senc2d_scene* scn2d; struct senc3d_scene* scn3d; + struct sdis_scene* scn = NULL; size_t ntris, npos; + size_t iprim; size_t i; - size_t duplicated_indices[] = { 0, 1, 2, 0, 2, 1 }; - size_t degenerated_indices[] = { 0, 1, 1 }; - double duplicated_vertices[] = { 0, 0, 0, 1, 1, 1, 0, 0, 0 }; + double dst = 0; size_t dup_vrtx_indices[] = { 0, 1, 2 }; enum sdis_scene_dimension dim; @@ -172,7 +174,32 @@ test_scene_3d(struct sdis_device* dev, struct sdis_interface* interf) BA(sdis_scene_boundary_project_position(scn, 6, pos, NULL)); OK(sdis_scene_boundary_project_position(scn, 6, pos, uv1)); + BA(sdis_scene_find_closest_point(NULL, pos, INF, &iprim, uv2)); + BA(sdis_scene_find_closest_point(scn, NULL, INF, &iprim, uv2)); + BA(sdis_scene_find_closest_point(scn, pos, 0, &iprim, uv2)); + BA(sdis_scene_find_closest_point(scn, pos, INF, NULL, uv2)); + BA(sdis_scene_find_closest_point(scn, pos, INF, &iprim, NULL)); + OK(sdis_scene_find_closest_point(scn, pos, INF, &iprim, uv2)); + + CHK(iprim == 6); CHK(d2_eq_eps(uv0, uv1, 1.e-6)); + CHK(d2_eq_eps(uv1, uv2, 1.e-6)); + + pos[0] = 0.5; + pos[1] = 0.1; + pos[2] = 0.25; + OK(sdis_scene_find_closest_point(scn, pos, INF, &iprim, uv2)); + CHK(iprim == 10); + + OK(sdis_scene_boundary_project_position(scn, 10, pos, uv0)); + CHK(d2_eq_eps(uv0, uv2, 1.e-6)); + + OK(sdis_scene_get_boundary_position(scn, iprim, uv2, pos1)); + dst = d3_len(d3_sub(pos1, pos, pos1)); + CHK(eq_eps(dst, 0.1, 1.e-6)); + + OK(sdis_scene_find_closest_point(scn, pos, 0.09, &iprim, uv2)); + CHK(iprim == SDIS_PRIMITIVE_NONE); FOR_EACH(i, 0, 64) { uv0[0] = rand_canonic(); @@ -180,7 +207,10 @@ test_scene_3d(struct sdis_device* dev, struct sdis_interface* interf) OK(sdis_scene_get_boundary_position(scn, 4, uv0, pos)); OK(sdis_scene_boundary_project_position(scn, 4, pos, uv1)); + OK(sdis_scene_find_closest_point(scn, pos, INF, &iprim, uv2)); CHK(d2_eq_eps(uv0, uv1, 1.e-6)); + CHK(d2_eq_eps(uv1, uv2, 1.e-6)); + CHK(iprim == 4); } pos[0] = 10; @@ -208,17 +238,19 @@ test_scene_3d(struct sdis_device* dev, struct sdis_interface* interf) static void test_scene_2d(struct sdis_device* dev, struct sdis_interface* interf) { + size_t duplicated_indices[] = { 0, 1, 1, 0 }; + size_t degenerated_indices[] = { 0, 0 }; + double duplicated_vertices[] = { 0, 0, 0, 0 }; struct sdis_scene* scn = NULL; double lower[2], upper[2]; - double u0, u1, pos[2]; + double u0, u1, u2, pos[2], pos1[2]; + double dst; struct context ctx; struct senc2d_scene* scn2d; struct senc3d_scene* scn3d; size_t nsegs, npos; size_t i; - size_t duplicated_indices[] = { 0, 1, 1, 0 }; - size_t degenerated_indices[] = { 0, 0 }; - double duplicated_vertices[] = { 0, 0, 0, 0 }; + size_t iprim; size_t dup_vrtx_indices[] = { 0, 1 }; enum sdis_scene_dimension dim; @@ -288,14 +320,41 @@ test_scene_2d(struct sdis_device* dev, struct sdis_interface* interf) BA(sdis_scene_boundary_project_position(scn, 1, pos, NULL)); OK(sdis_scene_boundary_project_position(scn, 1, pos, &u1)); + BA(sdis_scene_find_closest_point(NULL, pos, INF, &iprim, &u2)); + BA(sdis_scene_find_closest_point(scn, NULL, INF, &iprim, &u2)); + BA(sdis_scene_find_closest_point(scn, pos, 0, &iprim, &u2)); + BA(sdis_scene_find_closest_point(scn, pos, INF, NULL, &u2)); + BA(sdis_scene_find_closest_point(scn, pos, INF, &iprim, NULL)); + OK(sdis_scene_find_closest_point(scn, pos, INF, &iprim, &u2)); + CHK(eq_eps(u0, u1, 1.e-6)); + CHK(eq_eps(u1, u2, 1.e-6)); + CHK(iprim == 1); + + pos[0] = 0.5; + pos[1] = 0.1; + OK(sdis_scene_find_closest_point(scn, pos, INF, &iprim, &u2)); + CHK(iprim == 0); + + OK(sdis_scene_boundary_project_position(scn, 0, pos, &u0)); + CHK(eq_eps(u0, u2, 1.e-6)); + + OK(sdis_scene_get_boundary_position(scn, iprim, &u2, pos1)); + dst = d2_len(d2_sub(pos1, pos, pos1)); + CHK(eq_eps(dst, 0.1, 1.e-6)); + + OK(sdis_scene_find_closest_point(scn, pos, 0.09, &iprim, &u2)); + CHK(iprim == SDIS_PRIMITIVE_NONE); FOR_EACH(i, 0, 64) { u0 = rand_canonic(); OK(sdis_scene_get_boundary_position(scn, 2, &u0, pos)); OK(sdis_scene_boundary_project_position(scn, 2, pos, &u1)); + OK(sdis_scene_find_closest_point(scn, pos, INF, &iprim, &u2)); CHK(eq_eps(u0, u1, 1.e-6)); + CHK(eq_eps(u1, u2, 1.e-6)); + CHK(iprim == 2); } d2(pos, 5, 0.5); diff --git a/src/test_sdis_utils.h b/src/test_sdis_utils.h @@ -52,12 +52,12 @@ static const size_t box_nvertices = sizeof(box_vertices) / sizeof(double[3]); * Front, right Back, left and Z * and Top faces bottom faces */ static const size_t box_indices[12/*#triangles*/*3/*#indices per triangle*/] = { - 0, 2, 1, 1, 2, 3, /* Front face */ - 0, 4, 2, 2, 4, 6, /* Left face*/ - 4, 5, 6, 6, 5, 7, /* Back face */ - 3, 7, 1, 1, 7, 5, /* Right face */ - 2, 6, 3, 3, 6, 7, /* Top face */ - 0, 1, 4, 4, 1, 5 /* Bottom face */ + 0, 2, 1, 1, 2, 3, /* -Z */ + 0, 4, 2, 2, 4, 6, /* -X */ + 4, 5, 6, 6, 5, 7, /* +Z */ + 3, 7, 5, 5, 1, 3, /* +X */ + 2, 6, 7, 7, 3, 2, /* +Y */ + 0, 1, 5, 5, 4, 0 /* -Y */ }; static const size_t box_ntriangles = sizeof(box_indices) / sizeof(size_t[3]);