stardis-solver

Solve coupled heat transfers
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commit fb7894528c92bd5687412bfc8eb2daf908cbb3ba
parent 1717fd34e29665d3f29e8e4295521a87af4701a0
Author: Vincent Forest <vincent.forest@meso-star.com>
Date:   Mon, 17 Jun 2024 16:10:32 +0200

Correction of a numerical problem when sampling a radiative path

The specular reflection of a ray direction on a boundary introduces a
numerical uncertainty that renders the ray non-normalized with respect
to the threshold used internally by Star3D to verify this precondition.
As a result, Star3D returns an error when sampling a radiative
trajectory. To avoid the resulting assertion, the direction is now
re-normalized after being reflected.

Diffstat:
Msrc/sdis_misc.h | 1+
1 file changed, 1 insertion(+), 0 deletions(-)

diff --git a/src/sdis_misc.h b/src/sdis_misc.h @@ -93,6 +93,7 @@ reflect_3d(float res[3], const float V[3], const float N[3]) cos_V_N = f3_dot(V, N); f3_mulf(tmp, N, 2*cos_V_N); f3_sub(res, tmp, V); + f3_normalize(res, res); /* Handle numerical issue */ return res; }