commit a7f6b5a129924c0e6e598402cbb8a1d83ebd04e4
parent 85842462e270c298f42c829a9277fecaea4ddc8a
Author: Vincent Forest <vincent.forest@meso-star.com>
Date: Thu, 31 Mar 2022 09:18:31 +0200
Fix a spelling mistake in the README file
Diffstat:
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/README.md b/README.md
@@ -29,7 +29,7 @@ The hypothesis these algorithms are based upon are the following:
converge the result closer to the solution of a rigorous
spectrally-integrated radiative transfer (a difference of temperatures to the
power 4 when integrated over the whole spectrum). The higher the recursion
- order, to better will be the convergence of the algorithm.
+ order, the better will be the convergence of the algorithm.
In Stardis-Solver the system to simulate is represented by a *scene* whose
geometry defines the contour of the object only: in contrast to legacy thermal