commit 30712c202287d130d59f5899f6787f147d26702f
parent 9d1d3f9949a449aabe624e8e149442a2f05e6686
Author: Vincent Forest <vincent.forest@meso-star.com>
Date: Fri, 12 Apr 2024 12:01:28 +0200
Delete radiative environment source identifier
The radiative environment is defined only as an internal source of
radiation.
Diffstat:
1 file changed, 1 insertion(+), 2 deletions(-)
diff --git a/src/sdis.h b/src/sdis.h
@@ -137,9 +137,8 @@ static const struct sdis_interface_fragment SDIS_INTERFACE_FRAGMENT_NULL =
/* Ray traced in radiative environment */
struct sdis_radiative_ray {
double dir[3]; /* Direction */
- unsigned source_id; /* Identifier of the source */
};
-#define SDIS_RADIATIVE_RAY_NULL__ {{0,0,0}, SDIS_INTERN_SOURCE_ID}
+#define SDIS_RADIATIVE_RAY_NULL__ {{0,0,0}}
static const struct sdis_radiative_ray SDIS_RADIATIVE_RAY_NULL=
SDIS_RADIATIVE_RAY_NULL__;