star-vx

Structuring voxels for ray-tracing
git clone git://git.meso-star.fr/star-vx.git
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commit 95cca20d5fdf5c62d6a021a99699ea1a046dbd0d
parent 96984b11ab60120b2822347617dbfa4077ba9a91
Author: Vincent Forest <vincent.forest@meso-star.com>
Date:   Wed, 11 Jul 2018 11:24:19 +0200

Fix a GCC conversion warning when -fsanitize=undefined is enabled

Diffstat:
Msrc/svx_tree_builder.h | 2+-
1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/svx_tree_builder.h b/src/svx_tree_builder.h @@ -351,7 +351,7 @@ XD(builder_add_voxel) if(mcode_xor < mcode_max_lvl) break; /* Retrieve the node index of the next level */ - inode = (bldr->mcode >> (TREE_DIMENSION*(ilvl+2))) & (NCHILDREN-1); + inode = (int)(bldr->mcode >> (TREE_DIMENSION*(ilvl+2))) & (NCHILDREN-1); /* The next voxel is not in the ilvl^th stack. Setup the parent node of the * nodes registered into the stack */