star-vx

Structuring voxels for ray-tracing
git clone git://git.meso-star.fr/star-vx.git
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commit 7fb9331fd484ccdcfa72e02abb48091b3d3b43a8
parent 92ced7d0e5462ee435d6847832c9c89b50315c9a
Author: Vincent Forest <vincent.forest@meso-star.com>
Date:   Wed,  2 Dec 2020 15:46:12 +0100

Fix a typo in a header ifndef/def/endif directives

Diffstat:
Msrc/test_svx_utils.h | 6+++---
1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/test_svx_utils.h b/src/test_svx_utils.h @@ -14,8 +14,8 @@ * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ -#ifndef TEST_HTVOX_UTILS_H -#define TEST_HTVOX_UTILS_H +#ifndef TEST_SVX_UTILS_H +#define TEST_SVX_UTILS_H #include <rsys/double2.h> #include <rsys/double3.h> @@ -217,5 +217,5 @@ check_memory_allocator(struct mem_allocator* allocator) } } -#endif /* TEST_HTVOX_UTILS_H */ +#endif /* TEST_SVX_UTILS_H */