star-gf

Compute Gebhart factors
git clone git://git.meso-star.fr/star-gf.git
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commit 3a8d762c360d98b5ea4cda00a695dd49cb7573e3
parent 8b91c7a74bfc4ba46e7a69c13ceb8fcf3225c3b1
Author: Vincent Forest <vincent.forest@meso-star.com>
Date:   Tue, 21 Nov 2017 11:32:31 +0100

Write the 0.2.1 release note

Diffstat:
MREADME.md | 8++++++++
1 file changed, 8 insertions(+), 0 deletions(-)

diff --git a/README.md b/README.md @@ -55,6 +55,14 @@ for further informations on CMake). ## Release notes +### Version 0.2.1 + +- Fix a crash that occurred in scenes having medium with a null absorption. In + such scenes, radiative flux going to infinity are not allowed and must be + handled as a numerical imprecision or a scene inconsistency. This was not the + case: this flux was accumulated into a specific counter that was not + initialised since, in this situation, such flux could not exist. + ### Version 0.2 - Add support of 2D scenes;