commit ba8ca7b0737e68716639b1688b14e9de7a8c3e4f
parent 8e782af7a7bef563c739a67806fec29bb643d92a
Author: Vincent Forest <vincent.forest@meso-star.com>
Date: Tue, 1 Oct 2019 14:52:40 +0200
Merge branch 'feature_rt_accel_struct_conf' into develop
Diffstat:
9 files changed, 436 insertions(+), 26 deletions(-)
diff --git a/cmake/CMakeLists.txt b/cmake/CMakeLists.txt
@@ -130,6 +130,7 @@ if(NOT NO_TEST)
register_test(${_name} ${_name})
endfunction()
+ new_test(test_s3d_accel_struct_conf)
new_test(test_s3d_device)
new_test(test_s3d_sampler)
new_test(test_s3d_sample_sphere)
diff --git a/src/s3d.h b/src/s3d.h
@@ -144,7 +144,7 @@ static const struct s3d_vertex_data S3D_VERTEX_DATA_NULL = S3D_VERTEX_DATA_NULL_
/* Intersection point */
struct s3d_hit {
struct s3d_primitive prim; /* Intersected primitive */
- float normal[3]; /* Unnormalized geometry normal */
+ float normal[3]; /* Un-normalized geometry normal */
float uv[2]; /* Barycentric coordinates of the hit onto `prim' */
float distance; /* Hit distance from the ray origin */
};
@@ -169,6 +169,41 @@ enum s3d_scene_view_flag {
* intersects a shape or not */
#define S3D_HIT_NONE(Hit) ((Hit)->distance >= FLT_MAX)
+/* Quality of the partitioning data structure used to accelerate geometry
+ * queries. The lowest the structure quality is, the fastest it is built. On
+ * the counterpart, a weak structure quality means that the partitioning of the
+ * geometry is sub-optimal, leading to lower geometry query performances. */
+enum s3d_accel_struct_quality {
+ S3D_ACCEL_STRUCT_QUALITY_LOW,
+ S3D_ACCEL_STRUCT_QUALITY_MEDIUM,
+ S3D_ACCEL_STRUCT_QUALITY_HIGH
+};
+
+/* Define the properties of the partitioning data structure used to accelerate
+ * geometry queries */
+enum s3d_accel_struct_flag {
+ /* Avoid optimisations that reduce arithmetic accuracy */
+ S3D_ACCEL_STRUCT_FLAG_ROBUST = BIT(0),
+ /* Improve the building performances of the acceleration structure for
+ * dynamic scenes */
+ S3D_ACCEL_STRUCT_FLAG_DYNAMIC = BIT(1),
+ /* Reduce the memory consumption of the acceleration structure */
+ S3D_ACCEL_STRUCT_FLAG_COMPACT = BIT(2)
+};
+
+/* Configuration of the partitioning structure used to accelerate geometry
+ * queries */
+struct s3d_accel_struct_conf {
+ enum s3d_accel_struct_quality quality;
+ int mask; /* combination of s3d_accel_struct_flag */
+};
+#define S3D_ACCEL_STRUCT_CONF_DEFAULT__ { \
+ S3D_ACCEL_STRUCT_QUALITY_MEDIUM, \
+ S3D_ACCEL_STRUCT_FLAG_ROBUST \
+}
+static const struct s3d_accel_struct_conf S3D_ACCEL_STRUCT_CONF_DEFAULT =
+ S3D_ACCEL_STRUCT_CONF_DEFAULT__;
+
/* Filter function data type. One can define such function to discard
* intersections along a ray with respect to user defined criteria, e.g.:
* masked/transparent primitive, etc. Return 0 or the intersection is not
@@ -283,6 +318,15 @@ s3d_scene_view_create
struct s3d_scene_view** scnview);
S3D_API res_T
+s3d_scene_view_create2
+ (struct s3d_scene* scn,
+ const int mask, /* Combination of s3d_scene_view_flag */
+ /* Ignored if (mask & S3D_TRACE) == 0
+ * NULL <=> use S3D_ACCEL_STRUCT_CONF_DEFAULT */
+ const struct s3d_accel_struct_conf* cfg,
+ struct s3d_scene_view** scnview);
+
+S3D_API res_T
s3d_scene_view_ref_get
(struct s3d_scene_view* scnview);
diff --git a/src/s3d_device.c b/src/s3d_device.c
@@ -88,8 +88,11 @@ s3d_device_create
const int verbose,
struct s3d_device** out_dev)
{
+ char embree_opts[512];
struct s3d_device* dev = NULL;
struct mem_allocator* allocator;
+ const int verbosity = MMAX(MMIN(verbose, 3), 0);
+ int sz;
res_T res = RES_OK;
if(!out_dev) {
@@ -109,7 +112,14 @@ s3d_device_create
flist_name_init(allocator, &dev->names);
ref_init(&dev->ref);
- dev->rtc = rtcNewDevice(verbose ? "verbose=1" : NULL);
+ sz = snprintf(embree_opts, sizeof(embree_opts), "verbose=%d", verbosity);
+ if((size_t)sz >= sizeof(embree_opts)) {
+ log_error(dev, "Could not setup the Embree option string.\n");
+ res = RES_MEM_ERR;
+ goto error;
+ }
+
+ dev->rtc = rtcNewDevice(embree_opts);
if(dev->rtc == NULL) {
const enum RTCError err = rtcGetDeviceError(NULL);
log_error(dev, "Could not create the embree device -- %s.\n",
diff --git a/src/s3d_geometry.c b/src/s3d_geometry.c
@@ -167,6 +167,7 @@ geometry_create
geom->data.mesh = NULL;
geom->rtc = NULL;
geom->rtc_id = RTC_INVALID_GEOMETRY_ID;
+ geom->rtc_build_quality = RTC_BUILD_QUALITY_MEDIUM;
exit:
*out_geom = geom;
diff --git a/src/s3d_geometry.h b/src/s3d_geometry.h
@@ -58,6 +58,7 @@ enum embree_attrib {
struct geometry {
unsigned name; /* Client side identifier */
RTCGeometry rtc; /* Embree geometry */
+ enum RTCBuildQuality rtc_build_quality; /* BVH build quality */
unsigned rtc_id; /* Embree geometry identifier */
unsigned scene_prim_id_offset; /* Offset from local to scene prim_id */
diff --git a/src/s3d_scene_view.c b/src/s3d_scene_view.c
@@ -232,21 +232,72 @@ hit_setup
if(flip_surface) f3_minus(hit->normal, hit->normal);
}
+static INLINE enum RTCBuildQuality
+accel_struct_quality_to_rtc_build_quality
+ (enum s3d_accel_struct_quality quality)
+{
+ enum RTCBuildQuality rtc_quality = RTC_BUILD_QUALITY_MEDIUM;
+ switch(quality) {
+ case S3D_ACCEL_STRUCT_QUALITY_LOW:
+ rtc_quality = RTC_BUILD_QUALITY_LOW;
+ break;
+ case S3D_ACCEL_STRUCT_QUALITY_MEDIUM:
+ rtc_quality = RTC_BUILD_QUALITY_MEDIUM;
+ break;
+ case S3D_ACCEL_STRUCT_QUALITY_HIGH:
+ rtc_quality = RTC_BUILD_QUALITY_HIGH;
+ break;
+ default: FATAL("Unreachable code\n"); break;
+ }
+ return rtc_quality;
+}
+
+static INLINE int
+accel_struct_mask_to_rtc_scene_flags(const int mask)
+{
+ int rtc_scene_flags = 0;
+ if(mask & S3D_ACCEL_STRUCT_FLAG_ROBUST)
+ rtc_scene_flags |= RTC_SCENE_FLAG_ROBUST;
+ if(mask & S3D_ACCEL_STRUCT_FLAG_DYNAMIC)
+ rtc_scene_flags |= RTC_SCENE_FLAG_DYNAMIC;
+ if(mask & S3D_ACCEL_STRUCT_FLAG_COMPACT)
+ rtc_scene_flags |= RTC_SCENE_FLAG_COMPACT;
+ return rtc_scene_flags;
+}
+
static res_T
embree_geometry_register
(struct s3d_scene_view* scnview,
- struct geometry* geom)
+ struct geometry* geom,
+ const struct s3d_accel_struct_conf* accel_struct_conf)
{
- ASSERT(scnview && geom);
+ enum RTCBuildQuality rtc_build_quality = RTC_BUILD_QUALITY_MEDIUM;
+ ASSERT(scnview && geom && accel_struct_conf);
+
+ rtc_build_quality = accel_struct_quality_to_rtc_build_quality
+ (accel_struct_conf->quality);
/* Create the Embree geometry if it is not valid */
if(geom->rtc != NULL) {
- if(geom->type == GEOM_INSTANCE) {
- /* If the geometry is an instance one have to update it if the
- * instantiated geometry was updated. Currently, we have no simple way to
- * know if the geometry was upd or not so we simply force the update. */
- rtcCommitGeometry(geom->rtc);
- scnview->rtc_scn_update = 1;
+ switch(geom->type) {
+ case GEOM_MESH:
+ if(geom->rtc_build_quality != rtc_build_quality) {
+ /* Update the build quality of the geometry */
+ rtcSetGeometryBuildQuality(geom->rtc, rtc_build_quality);
+ rtcCommitGeometry(geom->rtc);
+ geom->rtc_build_quality = rtc_build_quality;
+ scnview->rtc_scn_update = 1;
+ }
+ break;
+ case GEOM_INSTANCE:
+ /* If the geometry is an instance one have to update it if the
+ * instantiated geometry was updated. Currently, we have no simple way to
+ * know if the geometry was upd or not so we simply force the update. */
+ rtcCommitGeometry(geom->rtc);
+ scnview->rtc_scn_update = 1;
+ break;
+ case GEOM_SPHERE: /* Do nothing */ break;
+ default: FATAL("Unreachable code\n"); break;
}
} else {
switch(geom->type) {
@@ -273,6 +324,12 @@ embree_geometry_register
if(geom->rtc == NULL)
return RES_UNKNOWN_ERR;
+ if(geom->type == GEOM_MESH) {
+ /* Set the build quality of the geometry */
+ rtcSetGeometryBuildQuality(geom->rtc, rtc_build_quality);
+ geom->rtc_build_quality = rtc_build_quality;
+ }
+
/* Set the Star-3D representation of the geometry to the Embree geometry */
rtcSetGeometryUserData(geom->rtc, geom);
@@ -385,13 +442,22 @@ embree_geometry_setup_transform
}
static INLINE res_T
-scene_view_setup_embree(struct s3d_scene_view* scnview)
+scene_view_setup_embree
+ (struct s3d_scene_view* scnview,
+ const struct s3d_accel_struct_conf* accel_struct_conf)
{
struct htable_geom_iterator it, end;
int rtc_outdated = 0;
+ int rtc_scn_flags = 0;
+ enum RTCBuildQuality rtc_scn_build_quality = 0;
res_T res = RES_OK;
ASSERT(scnview);
+ rtc_scn_flags = accel_struct_mask_to_rtc_scene_flags
+ (accel_struct_conf->mask);
+ rtc_scn_build_quality = accel_struct_quality_to_rtc_build_quality
+ (accel_struct_conf->quality);
+
/* The rtc_scn could be already allocated since the scene views are cached */
if(!scnview->rtc_scn) {
scnview->rtc_scn = rtcNewScene(scnview->scn->dev->rtc);
@@ -399,8 +465,22 @@ scene_view_setup_embree(struct s3d_scene_view* scnview)
res = rtc_error_to_res_T(rtcGetDeviceError(scnview->scn->dev->rtc));
goto error;
}
- rtcSetSceneFlags
- (scnview->rtc_scn, RTC_SCENE_FLAG_ROBUST | RTC_SCENE_FLAG_DYNAMIC);
+ rtcSetSceneFlags(scnview->rtc_scn, rtc_scn_flags);
+ scnview->rtc_scn_flags = rtc_scn_flags;
+ rtc_outdated = 1;
+ }
+
+ /* Check if the scene flags were updated */
+ if(scnview->rtc_scn_flags != rtc_scn_flags) {
+ rtcSetSceneFlags(scnview->rtc_scn, rtc_scn_flags);
+ scnview->rtc_scn_flags = rtc_scn_flags;
+ rtc_outdated = 1;
+ }
+
+ /* Check if the build quality was updated */
+ if(scnview->rtc_scn_build_quality != rtc_scn_build_quality) {
+ rtcSetSceneBuildQuality(scnview->rtc_scn, rtc_scn_build_quality);
+ scnview->rtc_scn_build_quality = rtc_scn_build_quality;
rtc_outdated = 1;
}
@@ -419,7 +499,7 @@ scene_view_setup_embree(struct s3d_scene_view* scnview)
rtc_outdated = 1;
/* Register the embree geometry */
- res = embree_geometry_register(scnview, geom);
+ res = embree_geometry_register(scnview, geom, accel_struct_conf);
if(res != RES_OK) goto error;
/* Flush the embree geometry states */
@@ -936,13 +1016,13 @@ scene_view_compute_volume
static res_T
scene_view_sync
(struct s3d_scene_view* scnview,
- const int mask)
+ const int mask,
+ const struct s3d_accel_struct_conf* accel_struct_conf)
{
struct htable_shape_iterator it, end;
res_T res = RES_OK;
- ASSERT(scnview);
- ASSERT((mask & (S3D_TRACE|S3D_SAMPLE|S3D_GET_PRIMITIVE)) != 0);
+ ASSERT(scnview && accel_struct_conf);
/* Commit the scene shape to the scnview */
htable_shape_begin(&scnview->scn->shapes, &it);
@@ -971,7 +1051,7 @@ scene_view_sync
/* Setup the scene for the S3D_TRACE scnview */
if((mask & S3D_TRACE) != 0) {
- res = scene_view_setup_embree(scnview);
+ res = scene_view_setup_embree(scnview, accel_struct_conf);
if(res != RES_OK) goto error;
}
/* Setup the scene for the S3D_SAMPLE scnview */
@@ -1019,6 +1099,7 @@ scene_view_create(struct s3d_scene* scn, struct s3d_scene_view** out_scnview)
f3_splat(scnview->lower, FLT_MAX);
f3_splat(scnview->upper,-FLT_MAX);
ref_init(&scnview->ref);
+ scnview->rtc_scn_build_quality = RTC_BUILD_QUALITY_MEDIUM;
CLBK_INIT(&scnview->on_shape_detach_cb);
CLBK_SETUP(&scnview->on_shape_detach_cb, on_shape_detach, scnview);
@@ -1104,7 +1185,19 @@ s3d_scene_view_create
const int mask,
struct s3d_scene_view** out_scnview)
{
+ return s3d_scene_view_create2
+ (scn, mask, &S3D_ACCEL_STRUCT_CONF_DEFAULT, out_scnview);
+}
+
+res_T
+s3d_scene_view_create2
+ (struct s3d_scene* scn,
+ const int mask,
+ const struct s3d_accel_struct_conf* cfg,
+ struct s3d_scene_view** out_scnview)
+{
struct s3d_scene_view* scnview = NULL;
+ const struct s3d_accel_struct_conf* accel_struct_conf = cfg;
res_T res = RES_OK;
if(!scn || !out_scnview) {
@@ -1112,18 +1205,14 @@ s3d_scene_view_create
goto error;
}
- if(!(mask & S3D_TRACE)
- && !(mask & S3D_SAMPLE)
- && !(mask & S3D_GET_PRIMITIVE)) {
- log_error(scn->dev, "%s: no valid scene view mask is defined.\n", FUNC_NAME);
- res = RES_BAD_ARG;
- goto error;
+ if(!accel_struct_conf && (mask & S3D_TRACE)) {
+ accel_struct_conf = &S3D_ACCEL_STRUCT_CONF_DEFAULT;
}
res = scene_view_create(scn, &scnview);
if(res != RES_OK) goto error;
- res = scene_view_sync(scnview, mask);
+ res = scene_view_sync(scnview, mask, accel_struct_conf);
if(res != RES_OK) goto error;
exit:
diff --git a/src/s3d_scene_view_c.h b/src/s3d_scene_view_c.h
@@ -91,6 +91,8 @@ struct s3d_scene_view {
int mask; /* Combination of enum s3d_scene_view_flag */
int rtc_scn_update; /* Define if Embree geometries were deleted/added */
int rtc_commit; /* Define whether or not the Embree scene was committed */
+ int rtc_scn_flags; /* Flags used to configure the Embree scene */
+ enum RTCBuildQuality rtc_scn_build_quality; /* Build quality of the BVH */
RTCScene rtc_scn; /* Embree scene */
ref_T ref;
diff --git a/src/test_s3d_accel_struct_conf.c b/src/test_s3d_accel_struct_conf.c
@@ -0,0 +1,252 @@
+/* Copyright (C) 2015-2019 |Meso|Star> (contact@meso-star.com)
+ *
+ * This software is a computer program whose purpose is to describe a
+ * virtual 3D environment that can be ray-traced and sampled both robustly
+ * and efficiently.
+ *
+ * This software is governed by the CeCILL license under French law and
+ * abiding by the rules of distribution of free software. You can use,
+ * modify and/or redistribute the software under the terms of the CeCILL
+ * license as circulated by CEA, CNRS and INRIA at the following URL
+ * "http://www.cecill.info".
+ *
+ * As a counterpart to the access to the source code and rights to copy,
+ * modify and redistribute granted by the license, users are provided only
+ * with a limited warranty and the software's author, the holder of the
+ * economic rights, and the successive licensors have only limited
+ * liability.
+ *
+ * In this respect, the user's attention is drawn to the risks associated
+ * with loading, using, modifying and/or developing or reproducing the
+ * software by the user in light of its specific status of free software,
+ * that may mean that it is complicated to manipulate, and that also
+ * therefore means that it is reserved for developers and experienced
+ * professionals having in-depth computer knowledge. Users are therefore
+ * encouraged to load and test the software's suitability as regards their
+ * requirements in conditions enabling the security of their systems and/or
+ * data to be ensured and, more generally, to use and operate it in the
+ * same conditions as regards security.
+ *
+ * The fact that you are presently reading this means that you have had
+ * knowledge of the CeCILL license and that you accept its terms. */
+
+#include "s3d.h"
+#include "test_s3d_utils.h"
+
+#include <rsys/clock_time.h>
+#include <rsys/math.h>
+#include <string.h>
+
+/*******************************************************************************
+ * Mesh functions and data structure
+ ******************************************************************************/
+struct mesh {
+ double* pos;
+ size_t* ids;
+ size_t nverts;
+ size_t ntris;
+ struct mem_allocator* allocator;
+};
+
+static void
+mesh_init_sphere
+ (struct mesh* sphere,
+ struct mem_allocator* allocator,
+ const size_t nthetas)
+{
+ const size_t nphis = (size_t)(((double)nthetas + 0.5) * 0.5);
+ const double step_theta = 2*PI / (double)nthetas;
+ const double step_phi = PI / (double)nphis;
+ size_t itheta, iphi;
+ size_t i;
+
+ CHK(sphere && allocator && nthetas);
+ memset(sphere, 0, sizeof(*sphere));
+
+ sphere->nverts = nthetas * (nphis-1)/*#contour verts*/ + 2 /*polar verts*/;
+ sphere->ntris = 2*nthetas * (nphis-2)/*#contour tris*/ + 2*nthetas/*#polar tris*/;
+ sphere->allocator = allocator;
+
+ CHK(sphere->pos = MEM_CALLOC(allocator, sphere->nverts, sizeof(double[3])));
+ CHK(sphere->ids = MEM_CALLOC(allocator, sphere->ntris, sizeof(size_t[3])));
+
+ /* Build the contour vertices */
+ i = 0;
+ FOR_EACH(itheta, 0, nthetas) {
+ const double theta = -PI + (double)itheta * step_theta;
+ const double cos_theta = cos(theta);
+ const double sin_theta = sin(theta);
+ FOR_EACH(iphi, 0, nphis-1) {
+ const double phi = -PI*0.5 + (double)(iphi + 1) * step_phi;
+ const double cos_phi = cos(phi);
+ const double sin_phi = sin(phi);
+ sphere->pos[i++] = cos_phi * cos_theta;
+ sphere->pos[i++] = cos_phi * sin_theta;
+ sphere->pos[i++] = sin_phi;
+ }
+ }
+ /* polar vertices */
+ sphere->pos[i++] = 0.0; sphere->pos[i++] = 0.0; sphere->pos[i++] =-1.0;
+ sphere->pos[i++] = 0.0; sphere->pos[i++] = 0.0; sphere->pos[i++] = 1.0;
+ CHK(i == sphere->nverts*3);
+
+ /* Define the indices of the contour primitives */
+ i = 0;
+ FOR_EACH(itheta, 0, nthetas) {
+ const size_t itheta0 = itheta * (nphis - 1);
+ const size_t itheta1 = ((itheta + 1) % nthetas) * (nphis - 1);
+ FOR_EACH(iphi, 0, nphis-2) {
+ const size_t iphi0 = iphi + 0;
+ const size_t iphi1 = iphi + 1;
+ sphere->ids[i++] = itheta0 + iphi0; /* First triangle */
+ sphere->ids[i++] = itheta0 + iphi1;
+ sphere->ids[i++] = itheta1 + iphi0;
+ sphere->ids[i++] = itheta1 + iphi0; /* Second triangle */
+ sphere->ids[i++] = itheta0 + iphi1;
+ sphere->ids[i++] = itheta1 + iphi1;
+ }
+ }
+ /* Define the indices of the polar primitives */
+ FOR_EACH(itheta, 0, nthetas) {
+ const size_t itheta0 = itheta * (nphis - 1);
+ const size_t itheta1 = ((itheta + 1) % nthetas) * (nphis - 1);
+ sphere->ids[i++] = nthetas * (nphis - 1);
+ sphere->ids[i++] = itheta0;
+ sphere->ids[i++] = itheta1;
+ sphere->ids[i++] = nthetas * (nphis - 1) + 1;
+ sphere->ids[i++] = itheta1 + (nphis - 2);
+ sphere->ids[i++] = itheta0 + (nphis - 2);
+ }
+ CHK(i == sphere->ntris*3);
+}
+
+static void
+mesh_release(struct mesh* mesh)
+{
+ CHK(mesh);
+ MEM_RM(mesh->allocator, mesh->pos);
+ MEM_RM(mesh->allocator, mesh->ids);
+}
+
+static INLINE void
+mesh_dump(const struct mesh* mesh, FILE* stream)
+{
+ size_t i;
+ CHK(mesh && stream);
+ FOR_EACH(i, 0, mesh->nverts) {
+ fprintf(stream, "v %g %g %g\n",
+ mesh->pos[i*3+0],
+ mesh->pos[i*3+1],
+ mesh->pos[i*3+2]);
+ }
+ FOR_EACH(i, 0, mesh->ntris) {
+ fprintf(stream, "f %lu %lu %lu\n",
+ (unsigned long)mesh->ids[i*3+0]+1,
+ (unsigned long)mesh->ids[i*3+1]+1,
+ (unsigned long)mesh->ids[i*3+2]+1);
+ }
+}
+
+static void
+mesh_get_pos(const unsigned ivert, float pos[3], void* ctx)
+{
+ const struct mesh* mesh = ctx;
+ CHK(pos && ctx && ivert < mesh->nverts);
+ pos[0] = (float)mesh->pos[ivert*3+0];
+ pos[1] = (float)mesh->pos[ivert*3+1];
+ pos[2] = (float)mesh->pos[ivert*3+2];
+}
+
+static void
+mesh_get_tri(const unsigned itri, unsigned ids[3], void* ctx)
+{
+ const struct mesh* mesh = ctx;
+ CHK(ids && ctx && itri < mesh->ntris);
+ ids[0] = (unsigned)mesh->ids[itri*3+0];
+ ids[1] = (unsigned)mesh->ids[itri*3+1];
+ ids[2] = (unsigned)mesh->ids[itri*3+2];
+}
+
+/*******************************************************************************
+ * Helper functions
+ ******************************************************************************/
+static void
+time_scene_view_creation
+ (struct s3d_scene* scn,
+ const struct s3d_accel_struct_conf* cfg,
+ const char* string)
+{
+ char dump[128];
+ struct time t0, t1;
+ struct s3d_scene_view* view;
+ CHK(scn);
+
+ time_current(&t0);
+ CHK(s3d_scene_view_create2(scn, S3D_TRACE, cfg, &view) == RES_OK);
+ time_sub(&t0, time_current(&t1), &t0);
+ time_dump(&t0, TIME_ALL, NULL, dump, sizeof(dump));
+ printf("%s: %s\n", string, dump);
+ CHK(s3d_scene_view_ref_put(view) == RES_OK);
+}
+
+/*******************************************************************************
+ * Main test function
+ ******************************************************************************/
+int
+main(int argc, char** argv)
+{
+ struct mem_allocator allocator;
+ struct mesh sphere;
+ struct s3d_device* dev;
+ struct s3d_shape* shape;
+ struct s3d_scene* scn;
+ struct s3d_scene_view* view;
+ struct s3d_vertex_data vdata = S3D_VERTEX_DATA_NULL;
+ struct s3d_accel_struct_conf cfg = S3D_ACCEL_STRUCT_CONF_DEFAULT;
+ (void)argc, (void)argv;
+
+ mem_init_proxy_allocator(&allocator, &mem_default_allocator);
+
+ mesh_init_sphere(&sphere, &allocator, 256);
+ /*mesh_dump(&sphere, stdout);*/
+
+ CHK(s3d_device_create(NULL, &allocator, 1, &dev) == RES_OK);
+ CHK(s3d_scene_create(dev, &scn) == RES_OK);
+ CHK(s3d_shape_create_mesh(dev, &shape) == RES_OK);
+ CHK(s3d_scene_attach_shape(scn, shape) == RES_OK);
+
+ vdata.usage = S3D_POSITION;
+ vdata.type = S3D_FLOAT3;
+ vdata.get = mesh_get_pos;
+ CHK(s3d_mesh_setup_indexed_vertices(shape, (unsigned)sphere.ntris, mesh_get_tri,
+ (unsigned)sphere.nverts, &vdata, 1, &sphere) == RES_OK);
+
+ CHK(s3d_scene_view_create2(NULL, S3D_TRACE, NULL, &view) == RES_BAD_ARG);
+ CHK(s3d_scene_view_create2(scn, S3D_TRACE, NULL, NULL) == RES_BAD_ARG);
+
+ time_scene_view_creation(scn, NULL, "All default");
+
+ cfg.quality = S3D_ACCEL_STRUCT_QUALITY_LOW;
+ cfg.mask = S3D_ACCEL_STRUCT_FLAG_ROBUST | S3D_ACCEL_STRUCT_FLAG_DYNAMIC;
+ time_scene_view_creation(scn, &cfg, "Low quality, robust & dynamic");
+
+ cfg.quality = S3D_ACCEL_STRUCT_QUALITY_MEDIUM;
+ cfg.mask = S3D_ACCEL_STRUCT_FLAG_COMPACT;
+ time_scene_view_creation(scn, &cfg, "Medium quality, compact");
+
+ cfg.quality = S3D_ACCEL_STRUCT_QUALITY_HIGH;
+ cfg.mask = S3D_ACCEL_STRUCT_FLAG_ROBUST | S3D_ACCEL_STRUCT_FLAG_COMPACT;
+ time_scene_view_creation(scn, &cfg, "High quality, compact & robust");
+
+ CHK(s3d_shape_ref_put(shape) == RES_OK);
+ CHK(s3d_scene_ref_put(scn) == RES_OK);
+ CHK(s3d_device_ref_put(dev) == RES_OK);
+
+ mesh_release(&sphere);
+
+ check_memory_allocator(&allocator);
+ mem_shutdown_proxy_allocator(&allocator);
+ CHK(mem_allocated_size() == 0);
+ return 0;
+}
+
diff --git a/src/test_s3d_scene_view.c b/src/test_s3d_scene_view.c
@@ -131,6 +131,8 @@ test_miscellaneous
{
struct s3d_scene* scn;
struct s3d_scene_view* scnview;
+ float V;
+ float A;
int mask;
CHK(s3d_scene_create(dev, &scn) == RES_OK);
@@ -142,7 +144,6 @@ test_miscellaneous
CHK(s3d_scene_view_create(NULL, S3D_SAMPLE, NULL) == RES_BAD_ARG);
CHK(s3d_scene_view_create(scn, S3D_SAMPLE, NULL) == RES_BAD_ARG);
CHK(s3d_scene_view_create(NULL, 0, &scnview) == RES_BAD_ARG);
- CHK(s3d_scene_view_create(scn, 0, &scnview) == RES_BAD_ARG);
CHK(s3d_scene_view_create(NULL, S3D_SAMPLE, &scnview) == RES_BAD_ARG);
CHK(s3d_scene_view_create(scn, S3D_SAMPLE, &scnview) == RES_OK);
@@ -170,6 +171,15 @@ test_miscellaneous
CHK((mask & S3D_GET_PRIMITIVE) == S3D_GET_PRIMITIVE);
CHK(s3d_scene_view_ref_put(scnview) == RES_OK);
+ CHK(s3d_scene_detach_shape(scn, plane) == RES_OK);
+ CHK(s3d_scene_view_create(scn, 0, &scnview) == RES_OK);
+ CHK(s3d_scene_view_get_mask(scnview, &mask) == RES_OK);
+ CHK(mask == 0);
+ CHK(s3d_scene_view_compute_volume(scnview, &V) == RES_OK);
+ CHK(s3d_scene_view_compute_volume(scnview, &A) == RES_OK);
+ CHK(s3d_scene_view_ref_put(scnview) == RES_OK);
+
+ printf("Cube volume = %g; Cube area = %g\n", V, A);
CHK(s3d_scene_ref_put(scn) == RES_OK);
}