star-3d

Surface structuring for efficient 3D geometric queries
git clone git://git.meso-star.fr/star-3d.git
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commit 3eb4f6d701734828f0a77d9850da8dc9f1163990
parent 9b5846ee7e1a811d47e59955d59c63a625c15919
Author: Vincent Forest <vincent.forest@meso-star.com>
Date:   Wed, 15 Mar 2017 16:49:01 +0100

Fix warnings on CL

Diffstat:
Msrc/test_s3d_trace_ray.c | 2+-
Msrc/test_s3d_trace_ray_instance.c | 2+-
2 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/test_s3d_trace_ray.c b/src/test_s3d_trace_ray.c @@ -278,7 +278,7 @@ main(int argc, char** argv) f3(pos, 178.f, -1000.f, 273.f); f3(tgt, 178.f, 0.f, 273.f); f3(up, 0.f, 0.f, 1.f); - camera_init(&cam, pos, tgt, up, (float)PI*0.25, + camera_init(&cam, pos, tgt, up, (float)PI*0.25f, (float)IMG_WIDTH/(float)IMG_HEIGHT); FOR_EACH(iy, 0, IMG_HEIGHT) { float pixel[2]; diff --git a/src/test_s3d_trace_ray_instance.c b/src/test_s3d_trace_ray_instance.c @@ -264,7 +264,7 @@ test_cbox(struct s3d_device* dev, const char* filename) f3(tgt, 0.f, 0.f, 0.f); f3(up, 0.f, 0.f, 1.f); proj_ratio = (float)img_sz[0] / (float)img_sz[1]; - camera_init(&cam, pos, tgt, up, (float)PI*0.5, proj_ratio); + camera_init(&cam, pos, tgt, up, (float)PI*0.5f, proj_ratio); /* Create the output image */ if(filename) {