star-3d

Surface structuring for efficient 3D geometric queries
git clone git://git.meso-star.fr/star-3d.git
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commit 2f45f67a91b98d9e7603b8bb402af3c664e3e245
parent e53f136921c99b5609b5b884a72d5714b0c384fb
Author: Vincent Forest <vincent.forest@meso-star.com>
Date:   Fri, 15 Jul 2022 14:02:07 +0200

Fix a compilation warning

Diffstat:
Msrc/test_s3d_closest_point.c | 3++-
1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/src/test_s3d_closest_point.c b/src/test_s3d_closest_point.c @@ -1005,7 +1005,8 @@ test_single_triangle(struct s3d_device* dev) FOR_EACH(j, 0, 1000) { float proj[3]; /* Projection of pos on the line */ - float AP[3], BP[3], CP[3], closest[3], tmp[3]; + float AP[3], BP[3], CP[3], tmp[3]; + float closest[3] = {0,0,0}; float u, v, w, h, x, dist, d; /* Randomly generate a pos not on the triangle