star-3d

Surface structuring for efficient 3D geometric queries
git clone git://git.meso-star.fr/star-3d.git
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commit 0cc6a409a2ef69a67a6067e60a6d0e1fe90585eb
parent 215a38e4582089d2233842bcddf2cabc780fda44
Author: Christophe Coustet <christophe.coustet@meso-star.com>
Date:   Fri,  5 Feb 2021 09:54:13 +0100

Fix an API comment

Diffstat:
Msrc/s3d.h | 2+-
1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/s3d.h b/src/s3d.h @@ -382,7 +382,7 @@ S3D_API res_T s3d_scene_view_closest_point (struct s3d_scene_view* scnview, const float pos[3], /* Position to query */ - const float radius, /* Search distance in ]0, radius[ */ + const float radius, /* Search distance in [0, radius[ */ void* query_data, /* User data sent to the hit filter func. May be NULL */ struct s3d_hit* hit);