city_generator2

Generated conformal 3D meshes representing a city
git clone git://git.meso-star.fr/city_generator2.git
Log | Files | Refs | README | LICENSE

commit e0a01937a3e9de42a6755096e8b7ade52991431a
parent d0c1041584ac77b5aaf47f30a3565365f9c83ab4
Author: Christophe Coustet <christophe.coustet@meso-star.com>
Date:   Wed, 10 Apr 2024 15:38:12 +0200

Merge branch 'release_0.2' into develop

Diffstat:
MREADME.md | 10++++++++++
Mcmake/CMakeLists.txt | 2+-
2 files changed, 11 insertions(+), 1 deletion(-)

diff --git a/README.md b/README.md @@ -40,8 +40,18 @@ To set them one can use the -D<VAR>=<VAL> pattern. The parameters are: - `CG2_MIN_DISTANCE_TO_MAP_LIMITS': The minimum distance between a building and the ground limits. Default is 2 meters, must be strictly positive. +- `CG2_MIN_WINDOWS_WIDTH': The minimum width for a window to be valid. Below + this threshold, windows are removed. Default is 0.1 meter, must be strictly + positive. + ## Release notes +### Version 0.2 + +- Many bugfixes. + Version 0.1 was really broken in many ways and should not be used. +- Upgrade most dependencies. + ### Version 0.1 Initial version. diff --git a/cmake/CMakeLists.txt b/cmake/CMakeLists.txt @@ -65,7 +65,7 @@ configure_file(${CG2_SOURCE_DIR}/cg_default.h.in ${CMAKE_CURRENT_BINARY_DIR}/cg_default.h @ONLY) set(CG2_VERSION_MAJOR 0) -set(CG2_VERSION_MINOR 1) +set(CG2_VERSION_MINOR 2) set(CG2_VERSION_PATCH 0) set(CG2_VERSION ${CG2_VERSION_MAJOR}.${CG2_VERSION_MINOR}.${CG2_VERSION_PATCH})