sdis_radiative_env.c (2955B)
1 /* Copyright (C) 2016-2025 |Méso|Star> (contact@meso-star.com) 2 * 3 * This program is free software: you can redistribute it and/or modify 4 * it under the terms of the GNU General Public License as published by 5 * the Free Software Foundation, either version 3 of the License, or 6 * (at your option) any later version. 7 * 8 * This program is distributed in the hope that it will be useful, 9 * but WITHOUT ANY WARRANTY; without even the implied warranty of 10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 11 * GNU General Public License for more details. 12 * 13 * You should have received a copy of the GNU General Public License 14 * along with this program. If not, see <http://www.gnu.org/licenses/>. */ 15 16 #include "sdis_device_c.h" 17 #include "sdis_log.h" 18 #include "sdis_radiative_env_c.h" 19 20 #include <rsys/mem_allocator.h> 21 22 /******************************************************************************* 23 * Helper functions 24 ******************************************************************************/ 25 static void 26 radiative_env_release(ref_T* ref) 27 { 28 struct sdis_radiative_env* radenv = NULL; 29 struct sdis_device* dev = NULL; 30 ASSERT(ref); 31 radenv = CONTAINER_OF(ref, struct sdis_radiative_env, ref); 32 dev = radenv->dev; 33 if(radenv->data) SDIS(data_ref_put(radenv->data)); 34 MEM_RM(dev->allocator, radenv); 35 SDIS(device_ref_put(dev)); 36 } 37 38 /******************************************************************************* 39 * Exported functions 40 ******************************************************************************/ 41 res_T 42 sdis_radiative_env_create 43 (struct sdis_device* dev, 44 const struct sdis_radiative_env_shader* shader, 45 struct sdis_data* data, /* Data sent to the shader. May be NULL */ 46 struct sdis_radiative_env** out_radenv) 47 { 48 struct sdis_radiative_env* radenv = NULL; 49 res_T res = RES_OK; 50 51 if(!dev || !shader || !out_radenv) { 52 res = RES_BAD_ARG; 53 goto error; 54 } 55 56 radenv = MEM_CALLOC(dev->allocator, 1, sizeof(*radenv)); 57 if(!radenv) { 58 res = RES_MEM_ERR; 59 goto error; 60 } 61 ref_init(&radenv->ref); 62 SDIS(device_ref_get(dev)); 63 radenv->dev = dev; 64 radenv->shader = *shader; 65 if(data) { 66 SDIS(data_ref_get(data)); 67 radenv->data = data; 68 } 69 70 exit: 71 if(out_radenv) *out_radenv = radenv; 72 return res; 73 error: 74 goto exit; 75 } 76 77 res_T 78 sdis_radiative_env_ref_get(struct sdis_radiative_env* radenv) 79 { 80 if(!radenv) return RES_BAD_ARG; 81 ref_get(&radenv->ref); 82 return RES_OK; 83 } 84 85 res_T 86 sdis_radiative_env_ref_put(struct sdis_radiative_env* radenv) 87 { 88 if(!radenv) return RES_BAD_ARG; 89 ref_put(&radenv->ref, radiative_env_release); 90 return RES_OK; 91 } 92 93 res_T 94 sdis_radiative_env_get_shader 95 (struct sdis_radiative_env* radenv, 96 struct sdis_radiative_env_shader* shader) 97 { 98 if(!radenv || !shader) return RES_BAD_ARG; 99 *shader = radenv->shader; 100 return RES_OK; 101 } 102 103 struct sdis_data* 104 sdis_radiative_env_get_data(struct sdis_radiative_env* radenv) 105 { 106 ASSERT(radenv); 107 return radenv->data; 108 }